Course Description

Introduction to game and simulation development. Includes analysis of existing applications and creation of a game using an existing game engine. In-depth coverage of the essential elements of game design. Also covers an overview of cultural history of electronic games, a survey of the major innovators, and examination of the trends and taboos that motivate game design. (Utilizes the GAME MAKER Game Engine.  Windows ONLY! - You must have access to a Windows machine, or a Windows emulator to successfully complete this course.)

While focused on a reorder icon, press the Enter key or spacebar to "select" the icon. While a reorder icon is selected, pressing the up and down arrows will change the order of the selected item within the list. Pressing Enter key or spacebar again will drop the selected item at that location in the list.
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