Course Description

Introduction to game and simulation development. Includes analysis of existing applications and creation of a game using an existing game engine. In-depth coverage of the essential elements of game design. Also covers an overview of cultural history of electronic games, a survey of the major innovators, and examination of the trends and taboos that motivate game design. (Utilizes the GAME MAKER Game Engine.  Windows ONLY! - You must have access to a Windows machine, or a Windows emulator to successfully complete this course.)