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GAME DEVELOPMENT USING C++ (GAME 2342)

Term: 2020-2021 Spring

Faculty

Michael McCoy
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Description

Skill development in C++ programming for games and simulations.

Upon successful completion, students will be able to: utilize standard game libraries; examine interfaces, exceptions, file access, and random numbers; and create basic game or simulation frameworks building upon C++ knowledge.

32 lecture hours + 32 lab hours.

Prerequisites: GAME 1303 & COSC 1337